#ifndef  _COMMONDEFINITION_H_
#define  _COMMONDEFINITION_H_
 

#define SWORD_PHYBODY_TAG 10
#define ENEMY_PHYBODY_TAG 11
#define WORLD_BOUNDARY_TAG 12
#define HERO_PHYBODY_TAG 13
#define OBSTACLES_PHYBODY_TAG 14
#define RANGEDWEAPONS_PHYBODY_TAG 15

#define CONTACT_MASK 0xFFFFFFFF
#define HERO_COLLISION_MASK 0x00ffff00

#define ENEMY_BASE_MASK 0x00000100

#define OBSTACLES_COLLISION_MASK 0x003fffff

#define RANGEDWEAPONS_BASE_MASK 0x00010000

#endif